Yeferson-Devlog - Milestone #3
SporeFall » Devlog
The main focus this time was creating the boss. The boss needed more then just a basic attack, which led me down the path of redesigning the enemy behavior, creating modular attacks, and better detection/targeting. I also helped polish some of the visuals. Reworking of course also meant more bugs, and the need for readjustments to values. All in all, I was very happy with how the enemy Ai turned out. And i'm sure it will only improve from here.
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SporeFall
Status | In development |
Author | Norsefey |
Genre | Action |
Tags | mushroom, owen, Third-Person Shooter, Tower Defense |
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